4Netplayers Rust Server
Online 85.14.221.144:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and listings
Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 4Netplayers Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on 4Netplayers Rust Server?
4Netplayers Rust Server's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on 4Netplayers Rust Server?
The last 48 hours saw an average of 30 server fps, never dropping below 28. Buildings, deployables and all other world objects added up to as many as 89,349 entities. 2,880 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find 4Netplayers Rust Server?
4Netplayers Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.14.221.144:28015.
How reliable is 4Netplayers Rust Server?
Right now 4Netplayers Rust Server is online. The uptime it gives puts the last restart at roughly 3 days 3 hours ago. It was up 100% of the time over the last full 3 days, 72 of 72 hours. 14 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for 4Netplayers Rust Server?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does 4Netplayers Rust Server follow for wipes?
Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 3 days 13 hours.
Settings and map
What settings are in place on 4Netplayers Rust Server?
Its name does not state a gather rate for 4Netplayers Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural and size 4,000, generated by the game with seed 1234567890. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is 4Netplayers Rust Server busy?
Right now 0 players are on 4Netplayers Rust Server, which has 10 slots. Over the past week it has drawn 0 players on average.
What position does 4Netplayers Rust Server hold in the server rankings?
Over the last seven days, 4Netplayers Rust Server is #15,843 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join 4Netplayers Rust Server?
Open Rust and press F1, then type client.connect 85.14.221.144:28015. Alternatively, click Launch Rust on this page to join via Steam.