ServerName
Offline 85.172.110.10:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 85.172.110.10:28015.
Is ServerName up, and how often does it stay online?
The server ServerName is not reachable at the moment; the last sighting was 5 hours ago. The first sighting by Rust Going Deep was on 18 October 2026.
What Rust version is ServerName on?
The version on ServerName is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 hours ago.
Rules and settings
What settings are in place on ServerName?
The name of ServerName contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on ServerName?
The map on ServerName is procedural, made by the game.
Player stats
What's the population like on ServerName?
The last sighting of ServerName was 5 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #15,790, within the top 71% of ranked servers.
How to join
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 85.172.110.10:28015. Or click Launch Rust on this page to open the game through Steam and connect.