Local Server
Offline 85.172.77.142:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 191/ 225
- 378/ 425
- 246/ 250
- 146/ 200
- 146/ 200
- 199/ 250
Quick answers
Tags and search
Where does Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local Server?
Local Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Local Server?
Local Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.172.77.142:28015.
How reliable is Local Server?
Local Server is down at the moment; it was last up 10 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 6 October 2026 is when Rust Going Deep first saw it.
What Rust version is Local Server on?
On Windows, Local Server runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Local Server wipe?
Too few wipes are on record for Local Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 8 hours ago.
Map and rules
What settings and rules have been applied to Local Server?
Its name does not state a gather rate for Local Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on Local Server?
Local Server uses a game-generated procedural map.
Player stats
How many players are on Local Server?
The last sighting of Local Server was 10 days 16 hours ago; it is offline right now.
Where does Local Server sit in the rankings?
Over the last seven days, Local Server is #14,631 by player hours, among the top 66% of all ranked servers.
How to join
How do you get into Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.172.77.142:28015.