Test Server
Offline 85.172.91.31:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:00 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 225/ 300
- 414/ 475
- 243/ 250
- 158/ 225
- 178/ 250
- 209/ 275
Quick answers
Tags and filters
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test Server?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166988 (Build): The build number is 166988; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Test Server in?
No region comes from Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 85.172.91.31:28015.
How reliable is Test Server?
The server Test Server is not reachable at the moment; the last sighting was 10 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 6 October 2026.
What is the Rust version for Test Server?
Rust network protocol 2634 and build 166988 is what Test Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Test Server wipe?
Too few wipes are on record for Test Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 11 days 5 hours ago.
What happens on wipe day at Test Server?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings and rules have been applied to Test Server?
Its name does not state a gather rate for Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Test Server?
A procedural map, generated by the game, is in play on Test Server.
Player stats
How many players are on Test Server?
The last sighting of Test Server was 10 days 10 hours ago; it is offline right now.
What's Test Server's rank among Rust servers?
For player hours in the last seven days, Test Server ranks #12,154, within the top 55% of ranked servers.
Join info
How do you get into Test Server?
To join, open Rust, hit F1, and enter client.connect 85.172.91.31:28015. Or click Launch Rust on this page to open the game through Steam and connect.