Build Server
Offline 85.174.205.122:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 90/ 999
- 54/ 999
- 82/ 150
- 67/ 100
- 0/ 100
- 39/ 100
Quick answers
Tags and filters
Where does Build Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Build Server are: Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What's the meaning of the tags on Build Server?
Build Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; v2574 (Protocol): To join, your game has to be on protocol 2574; cs111282 (Build): The build number is 111282; ptrak (Networking): RakNet, the network layer Rust uses by default; $rger (Region code): ger is this server's region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Build Server?
No region is published by Build Server, and the region code is ger. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 85.174.205.122:28015.
Is Build Server up, and how often does it stay online?
The server Build Server is not reachable at the moment; the last sighting was 30 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Build Server on?
Rust network protocol 2574 and build 111282 is what Build Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Build Server wipe?
Too few wipes are on record for Build Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 17 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Build Server?
Its name does not state a gather rate for Build Server. The group limit is not published. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Build Server?
Build Server uses a game-generated procedural map.
Population
How many players are on Build Server?
Build Server was last seen 30 days 17 hours ago and is offline as you read this.
Where does Build Server sit in the rankings?
Over the last seven days, Build Server is #13,288 by player hours, among the top – of all ranked servers.
Join info
How do you get into Build Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.174.205.122:28015.