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Dive report

EACPatchTest

Offline 85.175.226.51:29000 checked 6d ago

Drop in
1/ 50 players now 2% full
07-day averagepeak 1
#15,655ranktop 71%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct15 Oct16 Oct17 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:42 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does EACPatchTest appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include EACPatchTest: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on EACPatchTest?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list EACPatchTest puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find EACPatchTest?

There is no published region for EACPatchTest. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.175.226.51:29000.

How reliable is EACPatchTest?

Right now EACPatchTest is offline, having last been seen 6 days 3 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. Rust Going Deep has had it on record since 11 October 2026.

What Rust version is EACPatchTest on?

Rust network protocol 2634 and build 167398 is what EACPatchTest runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does EACPatchTest wipe?

Too few wipes are on record for EACPatchTest to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 6 days 3 hours is how long ago this world came into being.

What happens on wipe day at EACPatchTest?

Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to EACPatchTest?

Its name does not state a gather rate for EACPatchTest. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on EACPatchTest?

The map on EACPatchTest is procedural, made by the game.

Population

How many players are on EACPatchTest?

EACPatchTest was last seen 6 days 3 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

What's EACPatchTest's rank among Rust servers?

For player hours in the last seven days, EACPatchTest ranks #15,655, within the top 71% of ranked servers.

How to join

What's the way to join EACPatchTest?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.175.226.51:29000.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.