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Dive report

Rust Server by MOTTE [GER][PVE]

Offline 85.190.128.20:11300 checked 20h ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#12,532ranktop 57%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0016:0022:0003:0009:0014:00

Hourly average and peak, UTC.

Server performance

02.557.51011:0016:0022:0003:0009:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Server by MOTTE [GER][PVE] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Server by MOTTE [GER][PVE] are: EU Rust servers, live and Rust community servers, going deep. You can find it on the server list by these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Rust Server by MOTTE [GER][PVE]?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list Rust Server by MOTTE [GER][PVE] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on Rust Server by MOTTE [GER][PVE]?

Average server fps for the last 48 hours was 10, and the lowest was 10. Buildings, deployables and all other world objects added up to as many as 65,908 entities. The top memory figure was 2,087 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Rust Server by MOTTE [GER][PVE]?

The name of Rust Server by MOTTE [GER][PVE] points to Europe, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 85.190.128.20:11300.

What's the uptime like for Rust Server by MOTTE [GER][PVE]?

The server Rust Server by MOTTE [GER][PVE] is not reachable at the moment; the last sighting was 20 hours ago. The uptime it gives puts the last restart at roughly 9 hours ago. It was up 88% of the time over the last full 3 days, 63 of 72 hours. 14 October 2026 is when Rust Going Deep first saw it.

What Rust version is Rust Server by MOTTE [GER][PVE] on?

On Windows, Rust Server by MOTTE [GER][PVE] runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does Rust Server by MOTTE [GER][PVE] wipe?

Too few wipes are on record for Rust Server by MOTTE [GER][PVE] to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 3 days 19 hours.

Rules and settings

What settings are in place on Rust Server by MOTTE [GER][PVE]?

Its name does not state a gather rate for Rust Server by MOTTE [GER][PVE]. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust Server by MOTTE [GER][PVE]?

A game-generated procedural map of size 3,500 with seed 6738 is in play on Rust Server by MOTTE [GER][PVE]. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Rust Server by MOTTE [GER][PVE] busy?

Right now Rust Server by MOTTE [GER][PVE] is offline, with its last appearance 20 hours ago. For the past week, players averaged 0 with a high of 1.

Where does Rust Server by MOTTE [GER][PVE] sit in the rankings?

For player hours in the last seven days, Rust Server by MOTTE [GER][PVE] ranks #12,532, within the top 57% of ranked servers.

Join info

How do you get into Rust Server by MOTTE [GER][PVE]?

To join, open Rust, hit F1, and enter client.connect 85.190.128.20:11300. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.