Rusty Sack
Offline 85.190.159.123:12200 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 3/ 50
- 4/ 100
- 2/ 50
- 3/ 50
- 3/ 100
Quick answers
Tags and filters
Where does Rusty Sack appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rusty Sack are: Modded Rust servers. Its entry appears under the filters Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.
How should you read the tags on Rusty Sack?
The server browser shows these tags for Rusty Sack: gmhardcore (Game mode): Hardcore rules make it tougher; mp50 (Max players): It holds 50 players; ts0 (Group limit): No teams here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Rusty Sack?
There is no published region for Rusty Sack. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.190.159.123:12200.
Is Rusty Sack up, and how often does it stay online?
The server Rusty Sack is not reachable at the moment; the last sighting was 7 hours ago. 18 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rusty Sack?
The version on Rusty Sack is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Rusty Sack follow for wipes?
Rusty Sack's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 8 hours ago.
Map and rules
What settings and rules have been applied to Rusty Sack?
No gather rate appears in the name of Rusty Sack. No group limit is published. hardcore is the game mode, Facepunch's most punishing mode. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Rusty Sack?
Rusty Sack uses a game-generated procedural map.
Player stats
How many players are on Rusty Sack?
The last sighting of Rusty Sack was 7 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
Where does Rusty Sack sit in the rankings?
Over the last seven days, Rusty Sack is #15,797 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join Rusty Sack?
To join, open Rust, hit F1, and enter client.connect 85.190.159.123:12200. Or click Launch Rust on this page to open the game through Steam and connect.