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Dive report

Letsfail

Online 85.190.161.109:26000 checked 8m ago

premium
Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#15,502ranktop 70%
16d agolast wipeno schedule published
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Letsfail appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Letsfail: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

How should you read the tags on Letsfail?

The server browser shows these tags for Letsfail: gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^q (Premium): Rust premium status is required to join. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Letsfail?

The last 48 hours saw an average of 10 server fps, never dropping below 10. Buildings, deployables and all other world objects added up to as many as 92,951 entities. 2,282 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Letsfail?

There is no published region for Letsfail. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 85.190.161.109:26000.

Is Letsfail up, and how often does it stay online?

Letsfail is live as of this check. According to its reported uptime, the last restart was about 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Letsfail?

Rust network protocol 2634 and build 167781 is what Letsfail runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Letsfail wipe?

Letsfail limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 16 hours.

What happens on wipe day at Letsfail?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is Letsfail running?

Its name does not state a gather rate for Letsfail. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. Rust premium status is required to join. VAC is on: Valve's anti-cheat is active.

What's the map on Letsfail?

The map on Letsfail is procedural and size 4,000, generated by the game with seed 2305. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Letsfail busy?

Out of 20 slots, 0 are filled on Letsfail right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 07:00 UTC drew the most players, 0 on average.

Where does Letsfail sit in the rankings?

Over the last seven days, Letsfail is #15,502 by player hours, among the top 70% of all ranked servers.

How to join

How do you get into Letsfail?

To join, open Rust, hit F1, and enter client.connect 85.190.161.109:26000. Or click Launch Rust on this page to open the game through Steam and connect. Rust premium status is required to join.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167781,^q,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp20
Max players It holds 20 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^q
Premium Rust premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.