LinuxGSM
Offline 85.207.96.40:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 400
- 589/ 600
- 192/ 225
- 292/ 325
- 321/ 350
- 395/ 425
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on LinuxGSM?
LinuxGSM's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of LinuxGSM?
No region comes from LinuxGSM. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 85.207.96.40:28015.
What's the uptime like for LinuxGSM?
The server LinuxGSM is not reachable at the moment; the last sighting was 33 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 14 September 2026.
What is the Rust version for LinuxGSM?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does LinuxGSM wipe?
Too few wipes are on record for LinuxGSM to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 days 3 hours.
Rules and settings
What settings and rules have been applied to LinuxGSM?
The name of LinuxGSM contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on LinuxGSM?
LinuxGSM uses a game-generated procedural map.
Population
What's the population like on LinuxGSM?
LinuxGSM was last seen 33 days 9 hours ago and is offline as you read this.
Where does LinuxGSM sit in the rankings?
Over the last seven days, LinuxGSM is #15,049 by player hours, among the top – of all ranked servers.
Join info
What's the process to join LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.207.96.40:28015.