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Dive report

Ruseloo Test Server

Offline 85.21.240.23:28015 checked 8d ago

moddedoxide
Drop in
1/ 67 players now 1% full
07-day averagepeak –
#13,608ranktop 62%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Ruseloo Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Ruseloo Test Server: Modded Rust servers, Rust build and creative servers and Rust creative servers. Its entry appears under the filters Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Ruseloo Test Server?

Ruseloo Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp67 (Max players): It holds 67 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Ruseloo Test Server?

There is no published region for Ruseloo Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.21.240.23:28015.

How reliable is Ruseloo Test Server?

Right now Ruseloo Test Server is offline, having last been seen 8 days 23 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Ruseloo Test Server?

The version on Ruseloo Test Server is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Ruseloo Test Server wipe?

Ruseloo Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 23 hours.

Map and rules

What settings and rules have been applied to Ruseloo Test Server?

Its name does not state a gather rate for Ruseloo Test Server. The group limit is the game's default of 8 players. build & creative is the game mode, building in a sandbox, with no gathering. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Ruseloo Test Server?

Ruseloo Test Server uses a game-generated procedural map.

Player count

How many players are on Ruseloo Test Server?

The last sighting of Ruseloo Test Server was 8 days 23 hours ago; it is offline right now.

What position does Ruseloo Test Server hold in the server rankings?

For player hours in the last seven days, Ruseloo Test Server ranks #13,608, within the top 62% of ranked servers.

Getting in

What's the process to join Ruseloo Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.21.240.23:28015.

What each one means

Server tags

Published as mp67,ptrak,$r?,v2634,^c,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp67
Max players It holds 67 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Gameplay

^c
Creative It's a sandbox: skip the gathering and build what you want.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.