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Dive report

locServ47

Online 85.236.190.20:28015 checked 6m ago

Drop in
1/ 20 players now 5% full
07-day averagepeak 1
#6,941ranktop 31%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC15d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does locServ47 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry locServ47 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on locServ47?

locServ47's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on locServ47?

The last 48 hours saw an average of 174 server fps, never dropping below 153. At its peak it carried 47,922 entities, including buildings and deployables. The top memory figure was 3,279 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find locServ47?

No region comes from locServ47. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 85.236.190.20:28015.

Is locServ47 up, and how often does it stay online?

Right now locServ47 is online. The uptime it gives puts the last restart at roughly 15 days ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for locServ47?

Rust network protocol 2634 and build 166652 is what locServ47 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does locServ47 wipe?

The wipes recorded for locServ47 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 2 hours ago.

What happens on wipe day at locServ47?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 29 hours in.

Rules and settings

What settings and rules have been applied to locServ47?

No gather rate appears in the name of locServ47. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on locServ47?

A game-generated procedural map of size 3,000 with seed 3221155 is in play on locServ47. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is locServ47 busy?

Out of 20 slots, 1 are filled on locServ47 right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

What's locServ47's rank among Rust servers?

For player hours in the last seven days, locServ47 ranks #6,941, within the top 31% of ranked servers.

Join info

How do you get into locServ47?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.236.190.20:28015.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players There are 20 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.