locServ47
Online 85.236.190.20:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:11 UTC15d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 300
- 589/ 600
- 474/ 500
- 136/ 200
- 479/ 525
- 215/ 250
Quick answers
Tags and filters
Where does locServ47 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry locServ47 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on locServ47?
locServ47's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on locServ47?
The last 48 hours saw an average of 174 server fps, never dropping below 153. At its peak it carried 47,922 entities, including buildings and deployables. The top memory figure was 3,279 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find locServ47?
No region comes from locServ47. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 85.236.190.20:28015.
Is locServ47 up, and how often does it stay online?
Right now locServ47 is online. The uptime it gives puts the last restart at roughly 15 days ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for locServ47?
Rust network protocol 2634 and build 166652 is what locServ47 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does locServ47 wipe?
The wipes recorded for locServ47 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 2 hours ago.
What happens on wipe day at locServ47?
The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 29 hours in.
Rules and settings
What settings and rules have been applied to locServ47?
No gather rate appears in the name of locServ47. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on locServ47?
A game-generated procedural map of size 3,000 with seed 3221155 is in play on locServ47. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is locServ47 busy?
Out of 20 slots, 1 are filled on locServ47 right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
What's locServ47's rank among Rust servers?
For player hours in the last seven days, locServ47 ranks #6,941, within the top 31% of ranked servers.
Join info
How do you get into locServ47?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.236.190.20:28015.
