Local Server
Offline 85.237.164.167:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 166/ 200
- 418/ 350
- 651/ 725
- 203/ 250
- 116/ 200
- 238/ 275
Quick answers
Tags and search
Where does Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Server?
The server browser shows these tags for Local Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Local Server?
There is no published region for Local Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 85.237.164.167:28015.
How reliable is Local Server?
Local Server is down at the moment; it was last up 18 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 29 September 2026.
What is the Rust version for Local Server?
On Windows, Local Server runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe info
How often does Local Server wipe?
Too few wipes are on record for Local Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 18 days 15 hours ago.
Rules and settings
What settings are in place on Local Server?
No gather rate appears in the name of Local Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Local Server?
The map on Local Server is procedural, made by the game.
Population
What's the population like on Local Server?
Right now Local Server is offline, with its last appearance 18 days 15 hours ago.
What position does Local Server hold in the server rankings?
For player hours in the last seven days, Local Server ranks #16,875, within the top 71% of ranked servers.
How to join
How do you get into Local Server?
To join, open Rust, hit F1, and enter client.connect 85.237.164.167:28015. Or click Launch Rust on this page to open the game through Steam and connect.