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Dive report

Rust Test Local

Offline 85.251.89.125:28015 checked 8d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,609ranktop 61%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct12 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:39 UTC8d ago 1 – running 1
Fri 18 Sep, 07:56 UTC30d ago 1 halved by day 3 21.2 days 0
Fri 18 Sep, 00:11 UTC30d ago 1 – 0.3 days 1
Wed 16 Sep, 00:25 UTC32d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Test Local appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Test Local are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Test Local?

Rust Test Local's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167234 (Build): This server runs build 167234; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Rust Test Local in?

There is no published region for Rust Test Local. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 85.251.89.125:28015.

What's the uptime like for Rust Test Local?

Rust Test Local is down at the moment; it was last up 8 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Rust Test Local on?

Rust network protocol 2634 and build 167234 is what Rust Test Local runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Rust Test Local wipe?

Rust Test Local wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 8 days 21 hours ago.

What can you expect on wipe day at Rust Test Local?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. It held on until day 3, then dipped below half.

Settings and map

Which rules and settings is Rust Test Local running?

No gather rate appears in the name of Rust Test Local. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.

What's the map on Rust Test Local?

A procedural map, generated by the game, is in play on Rust Test Local.

Player stats

Is Rust Test Local busy?

The last sighting of Rust Test Local was 8 days 20 hours ago; it is offline right now.

What position does Rust Test Local hold in the server rankings?

For player hours in the last seven days, Rust Test Local ranks #13,609, within the top 61% of ranked servers.

Join info

What's the way to join Rust Test Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.251.89.125:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167234
Build This server runs build 167234.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.