nameserver
Offline 85.26.241.9:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC16d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 456/ 475
- 587/ 600
- 356/ 375
- 748/ 800
- 120/ 200
- 370/ 375
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is nameserver in?
nameserver does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.26.241.9:28015.
How reliable is nameserver?
The server nameserver is not reachable at the moment; the last sighting was 6 days 12 hours ago. In the last full 7 days, 27 of 168 hours were online, 16% uptime. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for nameserver?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does nameserver follow for wipes?
Too few wipes are on record for nameserver to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 7 hours.
Map and rules
What settings are in place on nameserver?
No gather rate appears in the name of nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on nameserver?
The map on nameserver is procedural, made by the game.
Population
What's the population like on nameserver?
nameserver was last seen 6 days 12 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What position does nameserver hold in the server rankings?
Over the last seven days, nameserver is #15,800 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join nameserver?
To join, open Rust, hit F1, and enter client.connect 85.26.241.9:28015. Or click Launch Rust on this page to open the game through Steam and connect.