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Dive report

NuLLNX Build Lab | Vanilla Practice

Offline 85.50.186.9:28017 checked 33d ago

vanillamoddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,025rankno region published
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does NuLLNX Build Lab | Vanilla Practice appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include NuLLNX Build Lab | Vanilla Practice: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on NuLLNX Build Lab | Vanilla Practice?

gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list NuLLNX Build Lab | Vanilla Practice puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find NuLLNX Build Lab | Vanilla Practice?

There is no published region for NuLLNX Build Lab | Vanilla Practice. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 85.50.186.9:28017.

Is NuLLNX Build Lab | Vanilla Practice up, and how often does it stay online?

The server NuLLNX Build Lab | Vanilla Practice is not reachable at the moment; the last sighting was 33 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is NuLLNX Build Lab | Vanilla Practice on?

On Windows, NuLLNX Build Lab | Vanilla Practice runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does NuLLNX Build Lab | Vanilla Practice wipe?

The wipes recorded for NuLLNX Build Lab | Vanilla Practice are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 8 hours.

Rules and settings

What settings and rules have been applied to NuLLNX Build Lab | Vanilla Practice?

No gather rate appears in the name of NuLLNX Build Lab | Vanilla Practice. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

What's the map on NuLLNX Build Lab | Vanilla Practice?

The map on NuLLNX Build Lab | Vanilla Practice is procedural, made by the game.

Population

How many players are on NuLLNX Build Lab | Vanilla Practice?

Right now NuLLNX Build Lab | Vanilla Practice is offline, with its last appearance 33 days 15 hours ago.

What's NuLLNX Build Lab | Vanilla Practice's rank among Rust servers?

For player hours in the last seven days, NuLLNX Build Lab | Vanilla Practice ranks #15,025, within the top – of ranked servers.

Join info

What's the way to join NuLLNX Build Lab | Vanilla Practice?

To join, open Rust, hit F1, and enter client.connect 85.50.186.9:28017. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.