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Dive report

Tin & Blood

Offline 85.72.240.52:35005 checked 27d ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,491ranktop 69%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Tin & Blood appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Tin & Blood are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Tin & Blood?

Tin & Blood's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Tin & Blood in?

There is no published region for Tin & Blood. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 85.72.240.52:35005.

How reliable is Tin & Blood?

The server Tin & Blood is not reachable at the moment; the last sighting was 27 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 19 September 2026.

What is the Rust version for Tin & Blood?

Rust network protocol 2633 and build 164530 is what Tin & Blood runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Tin & Blood wipe?

Tin & Blood's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 36 days 6 hours.

Settings and map

What settings and rules have been applied to Tin & Blood?

No gather rate appears in the name of Tin & Blood. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Tin & Blood?

Tin & Blood uses a procedural map of size 6,000 with seed 1789661113, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Tin & Blood busy?

Right now Tin & Blood is offline, with its last appearance 27 days 11 hours ago.

What position does Tin & Blood hold in the server rankings?

For player hours in the last seven days, Tin & Blood ranks #15,491, within the top 69% of ranked servers.

Join info

What's the process to join Tin & Blood?

Open Rust and press F1, then type client.connect 85.72.240.52:35005. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.