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Dive report

Tin & Blood

Offline 85.72.243.22:35005 checked 27d ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,515rankno region published
36d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Tin & Blood appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Tin & Blood: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Tin & Blood?

Tin & Blood's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Tin & Blood in?

There is no published region for Tin & Blood. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 85.72.243.22:35005.

What's the uptime like for Tin & Blood?

Right now Tin & Blood is offline, having last been seen 27 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 20 September 2026.

What is the Rust version for Tin & Blood?

Rust network protocol 2633 and build 164530 is what Tin & Blood runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does Tin & Blood wipe?

Tin & Blood's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 36 days 2 hours ago.

Settings and map

What settings are in place on Tin & Blood?

Its name does not state a gather rate for Tin & Blood. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Tin & Blood?

Tin & Blood uses a game-generated procedural map.

Player count

Is Tin & Blood busy?

Right now Tin & Blood is offline, with its last appearance 27 days 7 hours ago.

What's Tin & Blood's rank among Rust servers?

Over the last seven days, Tin & Blood is #15,515 by player hours, among the top – of all ranked servers.

Join info

What's the process to join Tin & Blood?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.72.243.22:35005.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.