probe2
Offline 85.87.116.238:28901 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does probe2 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry probe2 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on probe2?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list probe2 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is probe2 in?
No region comes from probe2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 85.87.116.238:28901.
What's the uptime like for probe2?
probe2 is down at the moment; it was last up 29 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 18 September 2026.
What is the Rust version for probe2?
Rust network protocol 2633 and build 163794 is what probe2 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does probe2 follow for wipes?
probe2's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days 13 hours is how long ago this world came into being.
Settings and map
What settings are in place on probe2?
No gather rate appears in the name of probe2. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on probe2?
A procedural map, generated by the game, is in play on probe2.
Player stats
How many players are on probe2?
Right now probe2 is offline, with its last appearance 29 days 13 hours ago.
Where does probe2 sit in the rankings?
Over the last seven days, probe2 is #15,428 by player hours, among the top – of all ranked servers.
Getting in
How do you get into probe2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.87.116.238:28901.