Lizarion Test Rust
Offline 85.87.116.238:29115 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and search
Where does Lizarion Test Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Lizarion Test Rust: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Lizarion Test Rust?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Lizarion Test Rust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Lizarion Test Rust in?
No region comes from Lizarion Test Rust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 85.87.116.238:29115.
What's the uptime like for Lizarion Test Rust?
The server Lizarion Test Rust is not reachable at the moment; the last sighting was 33 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is Lizarion Test Rust on?
On Windows, Lizarion Test Rust runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Lizarion Test Rust follow for wipes?
The wipes recorded for Lizarion Test Rust are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 33 days 22 hours.
Settings and map
Which rules and settings is Lizarion Test Rust running?
Its name does not state a gather rate for Lizarion Test Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Lizarion Test Rust?
A procedural map, generated by the game, is in play on Lizarion Test Rust.
Population
How many players are on Lizarion Test Rust?
The last sighting of Lizarion Test Rust was 33 days 22 hours ago; it is offline right now.
What's Lizarion Test Rust's rank among Rust servers?
For player hours in the last seven days, Lizarion Test Rust ranks #15,049, within the top – of ranked servers.
How to join
What's the process to join Lizarion Test Rust?
To join, open Rust, hit F1, and enter client.connect 85.87.116.238:29115. Or click Launch Rust on this page to open the game through Steam and connect.