Local Server
Offline 85.94.27.135:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 209/ 225
- 402/ 425
- 236/ 250
- 145/ 200
- 153/ 200
- 198/ 250
Quick answers
Tags and search
Where does Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Server?
Local Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): It's on build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Local Server?
There is no published region for Local Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 85.94.27.135:28015.
How reliable is Local Server?
Right now Local Server is offline, having last been seen 5 days 21 hours ago. It was up 4% of the time over the last full 7 days, 6 of 168 hours. The first sighting by Rust Going Deep was on 7 October 2026.
What Rust version is Local Server on?
The version on Local Server is Rust network protocol 2634 and build 167058, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Local Server wipe?
Too few wipes are on record for Local Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 8 hours ago.
Map and rules
What settings are in place on Local Server?
Its name does not state a gather rate for Local Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Local Server?
Local Server uses a game-generated procedural map.
Player stats
How many players are on Local Server?
The last sighting of Local Server was 5 days 21 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What's Local Server's rank among Rust servers?
Over the last seven days, Local Server is #12,933 by player hours, among the top 58% of all ranked servers.
How to join
How do you get into Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.94.27.135:28015.