My Test Server
Offline 86.102.27.122:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 133/ 200
- 331/ 350
- 237/ 275
- 745/ 800
- 112/ 200
- 248/ 275
Quick answers
Tags and search
Where does My Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Test Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on My Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list My Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is My Test Server in?
No region comes from My Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 86.102.27.122:28015.
What's the uptime like for My Test Server?
The server My Test Server is not reachable at the moment; the last sighting was 13 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 4 October 2026.
What Rust version is My Test Server on?
On Windows, My Test Server runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does My Test Server wipe?
The wipes recorded for My Test Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 13 days 20 hours ago.
Map and rules
What settings are in place on My Test Server?
The name of My Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on My Test Server?
The map on My Test Server is procedural, made by the game.
Player count
How many players are on My Test Server?
Right now My Test Server is offline, with its last appearance 13 days 19 hours ago.
Where does My Test Server sit in the rankings?
For player hours in the last seven days, My Test Server ranks #13,890, within the top 61% of ranked servers.
Join info
What's the way to join My Test Server?
To join, open Rust, hit F1, and enter client.connect 86.102.27.122:28015. Or click Launch Rust on this page to open the game through Steam and connect.