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Dive report

#1 Rust LAN-Server | TEST

Offline 86.103.6.197:28015 checked 28d ago

monthly wipes moddedcarbon
Drop in
1/ 25 players now 4% full
07-day averagepeak –
#15,491ranktop 67%
28d agolast wipemonthly schedule
18d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does #1 Rust LAN-Server | TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include #1 Rust LAN-Server | TEST: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on #1 Rust LAN-Server | TEST?

#1 Rust LAN-Server | TEST's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp25 (Max players): It holds 25 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of #1 Rust LAN-Server | TEST?

There is no published region for #1 Rust LAN-Server | TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 86.103.6.197:28015.

What's the uptime like for #1 Rust LAN-Server | TEST?

#1 Rust LAN-Server | TEST is down at the moment; it was last up 28 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 19 September 2026.

What is the Rust version for #1 Rust LAN-Server | TEST?

Rust network protocol 2633 and build 164530 is what #1 Rust LAN-Server | TEST runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does #1 Rust LAN-Server | TEST wipe?

The next wipe for #1 Rust LAN-Server | TEST is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 28 days 12 hours ago. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings are in place on #1 Rust LAN-Server | TEST?

No gather rate appears in the name of #1 Rust LAN-Server | TEST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on #1 Rust LAN-Server | TEST?

The map on #1 Rust LAN-Server | TEST is procedural, made by the game.

Population

How many players are on #1 Rust LAN-Server | TEST?

Right now #1 Rust LAN-Server | TEST is offline, with its last appearance 28 days 12 hours ago.

What's #1 Rust LAN-Server | TEST's rank among Rust servers?

Over the last seven days, #1 Rust LAN-Server | TEST is #15,491 by player hours, among the top 67% of all ranked servers.

Getting in

What's the process to join #1 Rust LAN-Server | TEST?

Open Rust and press F1, then type client.connect 86.103.6.197:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp25
Max players It holds 25 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.