#1 Rust LAN-Server | TEST
Offline 86.103.6.78:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe · high confidence
Coming wipes
- 18d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 11:22 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does #1 Rust LAN-Server | TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry #1 Rust LAN-Server | TEST are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on #1 Rust LAN-Server | TEST?
#1 Rust LAN-Server | TEST's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): It holds 25 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of #1 Rust LAN-Server | TEST?
There is no published region for #1 Rust LAN-Server | TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 86.103.6.78:28015.
What's the uptime like for #1 Rust LAN-Server | TEST?
Right now #1 Rust LAN-Server | TEST is offline, having last been seen 26 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for #1 Rust LAN-Server | TEST?
Rust network protocol 2633 and build 164530 is what #1 Rust LAN-Server | TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does #1 Rust LAN-Server | TEST wipe?
One wipe a month is all #1 Rust LAN-Server | TEST does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 26 days 7 hours. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at #1 Rust LAN-Server | TEST?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings are in place on #1 Rust LAN-Server | TEST?
Its name does not state a gather rate for #1 Rust LAN-Server | TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on #1 Rust LAN-Server | TEST?
A game-generated procedural map of size 2,000 with seed 923208345 is in play on #1 Rust LAN-Server | TEST. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on #1 Rust LAN-Server | TEST?
#1 Rust LAN-Server | TEST was last seen 26 days 6 hours ago and is offline as you read this.
What position does #1 Rust LAN-Server | TEST hold in the server rankings?
For player hours in the last seven days, #1 Rust LAN-Server | TEST ranks #14,956, within the top 65% of ranked servers.
How to join
What's the process to join #1 Rust LAN-Server | TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.103.6.78:28015.