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Dive report

Private Rust Server

Offline 86.121.67.44:28015 checked 12d ago

biweekly wipes moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,636ranktop 70%
15d agolast wipebiweekly schedule
12d 1hnext wipeThu 29 Oct, 22:04 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 22:04 UTC, in 12d 1h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Private Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Private Rust Server: Modded Rust servers, Rust aim training servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Private Rust Server?

Private Rust Server's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^d (Combat training): Practice aim and PvP with loot handed out; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Private Rust Server?

There is no published region for Private Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 86.121.67.44:28015.

What's the uptime like for Private Rust Server?

Private Rust Server is down at the moment; it was last up 12 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 5 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Private Rust Server?

On Windows, Private Rust Server runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe info

When does Private Rust Server wipe?

The next wipe on Private Rust Server is calculated from biweekly: 14 days after its last wipe. Thursday 29 October at 22:04 UTC is when the next wipe is due. 15 days 22 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

Rules and settings

What settings are in place on Private Rust Server?

Its name does not state a gather rate for Private Rust Server. 8 players is the group cap, the game's default. It runs combat training, practice your aim and PvP, loot provided. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Private Rust Server?

The map on Private Rust Server is procedural, made by the game.

Player stats

How many players are on Private Rust Server?

Private Rust Server was last seen 12 days 7 hours ago and is offline as you read this.

Where does Private Rust Server sit in the rankings?

Over the last seven days, Private Rust Server is #15,636 by player hours, among the top 70% of all ranked servers.

Join info

What's the process to join Private Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.121.67.44:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^d,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^d
Combat training Practice aim and PvP with loot handed out.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.