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Dive report

PVCR

Offline 86.125.80.244:28015 checked 24d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,478ranktop 70%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does PVCR appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PVCR are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on PVCR?

The server browser shows these tags for PVCR: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find PVCR?

No region comes from PVCR. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 86.125.80.244:28015.

Is PVCR up, and how often does it stay online?

The server PVCR is not reachable at the moment; the last sighting was 24 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.

What Rust version is PVCR on?

On Windows, PVCR runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does PVCR wipe?

The wipes recorded for PVCR are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 20 hours.

Map and rules

Which rules and settings is PVCR running?

Its name does not state a gather rate for PVCR. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on PVCR?

A procedural map, generated by the game, is in play on PVCR.

Player stats

How many players are on PVCR?

PVCR was last seen 24 days 16 hours ago and is offline as you read this.

What's PVCR's rank among Rust servers?

Over the last seven days, PVCR is #15,478 by player hours, among the top 70% of all ranked servers.

Getting in

What's the process to join PVCR?

Open Rust and press F1, then type client.connect 86.125.80.244:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.