localserver
Offline 86.127.225.26:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 349/ 375
- 591/ 600
- 407/ 475
- 119/ 200
- 603/ 625
- 237/ 250
Quick answers
Tags and listings
Where does localserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include localserver: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on localserver?
The server browser shows these tags for localserver: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find localserver?
No region comes from localserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 86.127.225.26:28015.
How reliable is localserver?
The server localserver is not reachable at the moment; the last sighting was 11 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 6 October 2026.
What is the Rust version for localserver?
Rust network protocol 2634 and build 166652 is what localserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does localserver wipe?
Too few wipes are on record for localserver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 9 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to localserver?
No gather rate appears in the name of localserver. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on localserver?
The map on localserver is procedural, made by the game.
Population
What's the population like on localserver?
Right now localserver is offline, with its last appearance 11 days 11 hours ago.
Where does localserver sit in the rankings?
Over the last seven days, localserver is #15,462 by player hours, among the top 69% of all ranked servers.
Getting in
How do you get into localserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.127.225.26:28015.