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Dive report

cdogservers.net - Public

Offline 86.128.139.225:28015 checked 23h ago

Drop in
0/ 400 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123423:0001:0003:0005:0007:0009:00

Hourly average and peak, UTC.

Server performance

05010015020023:0001:0003:0005:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does cdogservers.net - Public appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry cdogservers.net - Public are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on cdogservers.net - Public?

The server browser shows these tags for cdogservers.net - Public: gmrust (Game mode): This is the standard Rust survival experience; mp400 (Max players): There are 400 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on cdogservers.net - Public?

Average server fps for the last 48 hours was 155, and the lowest was 142. The entity count reached a high of 48,430, covering buildings, deployables and everything else. The top memory figure was 1,621 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find cdogservers.net - Public?

No region comes from cdogservers.net - Public. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 86.128.139.225:28015.

What's the uptime like for cdogservers.net - Public?

The server cdogservers.net - Public is not reachable at the moment; the last sighting was 23 hours ago. The uptime it gives puts the last restart at roughly 35 hours ago. Of the 24 hours in the last 1 full day, 10 were online. That is 42% uptime. The first sighting by Rust Going Deep was on 16 October 2026.

What Rust version is cdogservers.net - Public on?

The version on cdogservers.net - Public is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does cdogservers.net - Public wipe?

Too few wipes are on record for cdogservers.net - Public to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 19 hours.

Settings and map

Which rules and settings is cdogservers.net - Public running?

Its name does not state a gather rate for cdogservers.net - Public. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on cdogservers.net - Public?

A game-generated procedural map of size 3,000 with seed 689777 is in play on cdogservers.net - Public. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on cdogservers.net - Public?

cdogservers.net - Public was last seen 23 hours ago and is offline as you read this. The seven-day average for players here is 0.

Where does cdogservers.net - Public sit in the rankings?

For player hours in the last seven days, cdogservers.net - Public ranks #15,843, within the top 72% of ranked servers.

Join info

What's the process to join cdogservers.net - Public?

Open Rust and press F1, then type client.connect 86.128.139.225:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp400
Max players There are 400 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.