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Dive report

cdogservers.net - Public

Online 86.135.125.172:28015 checked 9m ago

Drop in
0/ 400 players now 0% full
07-day averagepeak 2
#9,018ranktop 41%
7h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.511.5209:0014:0018:0023:0003:0008:00Wiped Sun 18 Oct, 02:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0014:0018:0023:0003:0008:00Wiped Sun 18 Oct, 02:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:25 UTC7h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does cdogservers.net - Public appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry cdogservers.net - Public are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on cdogservers.net - Public?

The server browser shows these tags for cdogservers.net - Public: gmrust (Game mode): Survival, as standard Rust does it; mp400 (Max players): The slot count is 400; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on cdogservers.net - Public?

It averaged 165 server fps over the last 48 hours, with a low of 87. The entity count reached a high of 202,388, covering buildings, deployables and everything else. 3,687 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of cdogservers.net - Public?

No region comes from cdogservers.net - Public. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 86.135.125.172:28015.

How reliable is cdogservers.net - Public?

Right now cdogservers.net - Public is online. Its reported uptime shows a restart about 5 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is cdogservers.net - Public on?

The version on cdogservers.net - Public is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does cdogservers.net - Public follow for wipes?

The wipes recorded for cdogservers.net - Public are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 7 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to cdogservers.net - Public?

The name of cdogservers.net - Public contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on cdogservers.net - Public?

The map on cdogservers.net - Public is procedural and size 6,000, generated by the game with seed 689777. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on cdogservers.net - Public?

cdogservers.net - Public is holding 0 players on its 400 slots at the moment. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 03:00 UTC drew the most players, 2 on average.

What position does cdogservers.net - Public hold in the server rankings?

Over the last seven days, cdogservers.net - Public is #9,018 by player hours, among the top 41% of all ranked servers.

How to join

What's the way to join cdogservers.net - Public?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.135.125.172:28015.

What each one means

Server tags

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp400
Max players The slot count is 400.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.