cdogservers.net - Public
Online 86.135.125.172:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:25 UTC7h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and filters
Where does cdogservers.net - Public appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry cdogservers.net - Public are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on cdogservers.net - Public?
The server browser shows these tags for cdogservers.net - Public: gmrust (Game mode): Survival, as standard Rust does it; mp400 (Max players): The slot count is 400; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on cdogservers.net - Public?
It averaged 165 server fps over the last 48 hours, with a low of 87. The entity count reached a high of 202,388, covering buildings, deployables and everything else. 3,687 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of cdogservers.net - Public?
No region comes from cdogservers.net - Public. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 86.135.125.172:28015.
How reliable is cdogservers.net - Public?
Right now cdogservers.net - Public is online. Its reported uptime shows a restart about 5 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is cdogservers.net - Public on?
The version on cdogservers.net - Public is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does cdogservers.net - Public follow for wipes?
The wipes recorded for cdogservers.net - Public are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 7 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to cdogservers.net - Public?
The name of cdogservers.net - Public contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on cdogservers.net - Public?
The map on cdogservers.net - Public is procedural and size 6,000, generated by the game with seed 689777. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on cdogservers.net - Public?
cdogservers.net - Public is holding 0 players on its 400 slots at the moment. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 03:00 UTC drew the most players, 2 on average.
What position does cdogservers.net - Public hold in the server rankings?
Over the last seven days, cdogservers.net - Public is #9,018 by player hours, among the top 41% of all ranked servers.
How to join
What's the way to join cdogservers.net - Public?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.135.125.172:28015.