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Dive report

cdogservers.net - Public

Offline 86.135.81.86:28015 checked 1d ago

Drop in
0/ 400 players now 0% full
07-day averagepeak 1
#12,477ranktop 56%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0013:0016:0018:0021:0023:00

Hourly average and peak, UTC.

Server performance

05010015020011:0013:0016:0018:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:42 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does cdogservers.net - Public appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry cdogservers.net - Public are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on cdogservers.net - Public?

gmrust (Game mode): Survival, as standard Rust does it; mp400 (Max players): The slot count is 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list cdogservers.net - Public puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does cdogservers.net - Public perform?

Average server fps for the last 48 hours was 163, and the lowest was 149. At its peak it carried 48,459 entities, including buildings and deployables. The top memory figure was 1,572 MB. Players experience lag when fps drops and entities climb.

What location is cdogservers.net - Public in?

cdogservers.net - Public does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 86.135.81.86:28015.

What's the uptime like for cdogservers.net - Public?

cdogservers.net - Public is down at the moment; it was last up 34 hours ago. Its reported uptime shows a restart about 26 hours ago. It was up 83% of the time over the last full 7 days, 140 of 168 hours. Rust Going Deep has had it on record since 10 October 2026.

What is the Rust version for cdogservers.net - Public?

Rust network protocol 2634 and build 167781 is what cdogservers.net - Public runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does cdogservers.net - Public follow for wipes?

cdogservers.net - Public's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 days 20 hours.

What can you expect on wipe day at cdogservers.net - Public?

The average peak across recent wipes is 1 players. 2 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to cdogservers.net - Public?

No gather rate appears in the name of cdogservers.net - Public. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on cdogservers.net - Public?

A game-generated procedural map of size 3,000 with seed 689777 is in play on cdogservers.net - Public. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is cdogservers.net - Public busy?

The last sighting of cdogservers.net - Public was 34 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

Where does cdogservers.net - Public sit in the rankings?

Over the last seven days, cdogservers.net - Public is #12,477 by player hours, among the top 56% of all ranked servers.

Getting in

What's the way to join cdogservers.net - Public?

Open Rust and press F1, then type client.connect 86.135.81.86:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp400
Max players The slot count is 400.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.