My Map Test Server
Offline 86.145.55.184:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 201/ 225
- 508/ 525
- 606/ 650
- 179/ 200
- 225/ 250
- 128/ 200
Quick answers
Tags and filters
Where does My Map Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Map Test Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on My Map Test Server?
My Map Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of My Map Test Server?
There is no published region for My Map Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 86.145.55.184:28015.
What's the uptime like for My Map Test Server?
The server My Map Test Server is not reachable at the moment; the last sighting was 16 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for My Map Test Server?
Rust network protocol 2633 and build 165217 is what My Map Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does My Map Test Server wipe?
My Map Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 16 hours ago.
Settings and map
What settings are in place on My Map Test Server?
Its name does not state a gather rate for My Map Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Player stats
Is My Map Test Server busy?
Right now My Map Test Server is offline, with its last appearance 16 days 13 hours ago.
Where does My Map Test Server sit in the rankings?
For player hours in the last seven days, My Map Test Server ranks #14,713, within the top 63% of ranked servers.
Getting in
What's the way to join My Map Test Server?
To join, open Rust, hit F1, and enter client.connect 86.145.55.184:28015. Or click Launch Rust on this page to open the game through Steam and connect.