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Dive report

RustID Test Server

Offline 86.15.67.166:28025 checked 7d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#13,597ranktop 62%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustID Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustID Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustID Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list RustID Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find RustID Test Server?

There is no published region for RustID Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 86.15.67.166:28025.

What's the uptime like for RustID Test Server?

The server RustID Test Server is not reachable at the moment; the last sighting was 7 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 10 October 2026.

What is the Rust version for RustID Test Server?

On Windows, RustID Test Server runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does RustID Test Server follow for wipes?

RustID Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 7 days 17 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to RustID Test Server?

Its name does not state a gather rate for RustID Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on RustID Test Server?

RustID Test Server uses a game-generated procedural map.

Player stats

How many players are on RustID Test Server?

Right now RustID Test Server is offline, with its last appearance 7 days 17 hours ago.

What position does RustID Test Server hold in the server rankings?

Over the last seven days, RustID Test Server is #13,597 by player hours, among the top 62% of all ranked servers.

How to join

What's the way to join RustID Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.15.67.166:28025.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players The slot count is 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.