Cyberbunny Staging Server
Offline 86.191.185.174:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and filters
Where does Cyberbunny Staging Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Cyberbunny Staging Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Cyberbunny Staging Server?
Cyberbunny Staging Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Cyberbunny Staging Server in?
No region comes from Cyberbunny Staging Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 86.191.185.174:28015.
What's the uptime like for Cyberbunny Staging Server?
The server Cyberbunny Staging Server is not reachable at the moment; the last sighting was 23 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.
What Rust version is Cyberbunny Staging Server on?
On Windows, Cyberbunny Staging Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Cyberbunny Staging Server wipe?
Too few wipes are on record for Cyberbunny Staging Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 23 days 18 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Cyberbunny Staging Server running?
Its name does not state a gather rate for Cyberbunny Staging Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Cyberbunny Staging Server?
The map on Cyberbunny Staging Server is procedural, made by the game.
Player stats
Is Cyberbunny Staging Server busy?
The last sighting of Cyberbunny Staging Server was 23 days 17 hours ago; it is offline right now.
What position does Cyberbunny Staging Server hold in the server rankings?
For player hours in the last seven days, Cyberbunny Staging Server ranks #13,374, within the top 60% of ranked servers.
Join info
What's the process to join Cyberbunny Staging Server?
To join, open Rust, hit F1, and enter client.connect 86.191.185.174:28015. Or click Launch Rust on this page to open the game through Steam and connect.