Cyberbunny Staging Server
Offline 86.191.66.215:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and listings
Where does Cyberbunny Staging Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Cyberbunny Staging Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Cyberbunny Staging Server?
Cyberbunny Staging Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Cyberbunny Staging Server?
Cyberbunny Staging Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 86.191.66.215:28015.
How reliable is Cyberbunny Staging Server?
Right now Cyberbunny Staging Server is offline, having last been seen 23 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 24 September 2026.
What is the Rust version for Cyberbunny Staging Server?
The version on Cyberbunny Staging Server is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Cyberbunny Staging Server wipe?
Too few wipes are on record for Cyberbunny Staging Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 23 days 19 hours.
Settings and map
Which rules and settings is Cyberbunny Staging Server running?
Its name does not state a gather rate for Cyberbunny Staging Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Cyberbunny Staging Server?
A procedural map, generated by the game, is in play on Cyberbunny Staging Server.
Population
Is Cyberbunny Staging Server busy?
Right now Cyberbunny Staging Server is offline, with its last appearance 23 days 16 hours ago.
Where does Cyberbunny Staging Server sit in the rankings?
Over the last seven days, Cyberbunny Staging Server is #13,392 by player hours, among the top 60% of all ranked servers.
How to join
How do you get into Cyberbunny Staging Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.191.66.215:28015.