TEST
Offline 86.46.9.64:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 11:55 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 407/ 450
- 191/ 200
- 593/ 600
- 309/ 325
- 313/ 325
- 423/ 450
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is TEST in?
No region comes from TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 86.46.9.64:28015.
What's the uptime like for TEST?
Right now TEST is offline, having last been seen 20 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 25 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 165217 is what TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 22 days 8 hours ago.
What can you expect on wipe day at TEST?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in.
Settings and map
Which rules and settings is TEST running?
No gather rate appears in the name of TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player stats
How many players are on TEST?
TEST was last seen 20 days 20 hours ago and is offline as you read this.
Where does TEST sit in the rankings?
Over the last seven days, TEST is #14,459 by player hours, among the top 61% of all ranked servers.
How to join
What's the process to join TEST?
Open Rust and press F1, then type client.connect 86.46.9.64:28015. Alternatively, click Launch Rust on this page to join via Steam.