cheggsLab
Offline 86.8.201.136:16261 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:30 UTC4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 456/ 475
- 587/ 600
- 356/ 375
- 748/ 800
- 120/ 200
- 370/ 375
Quick answers
Tags and listings
Where does cheggsLab appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include cheggsLab: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on cheggsLab?
The server browser shows these tags for cheggsLab: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is cheggsLab in?
cheggsLab does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 86.8.201.136:16261.
Is cheggsLab up, and how often does it stay online?
The server cheggsLab is not reachable at the moment; the last sighting was 3 days 17 hours ago. It was up 22% of the time over the last full 4 days, 21 of 96 hours. The first sighting by Rust Going Deep was on 13 October 2026.
What is the Rust version for cheggsLab?
Rust network protocol 2634 and build 167781 is what cheggsLab runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does cheggsLab follow for wipes?
The wipes recorded for cheggsLab are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 16 hours is how long ago this world came into being.
What happens on wipe day at cheggsLab?
The average peak across recent wipes is 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
Settings and map
What settings are in place on cheggsLab?
Its name does not state a gather rate for cheggsLab. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on cheggsLab?
cheggsLab uses a procedural map of size 1,500 with seed 1582486418, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on cheggsLab?
Right now cheggsLab is offline, with its last appearance 3 days 17 hours ago. The seven-day average is 1 players, with a peak of 2.
Where does cheggsLab sit in the rankings?
Over the last seven days, cheggsLab is #7,318 by player hours, among the top 33% of all ranked servers.
How to join
What's the process to join cheggsLab?
Open Rust and press F1, then type client.connect 86.8.201.136:16261. Alternatively, click Launch Rust on this page to join via Steam.