Map Test Server
Offline 87.159.123.192:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and search
Where does Map Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Map Test Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Map Test Server?
Map Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Map Test Server?
No region comes from Map Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 87.159.123.192:28015.
How reliable is Map Test Server?
Map Test Server is down at the moment; it was last up 9 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for Map Test Server?
On Windows, Map Test Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Map Test Server wipe?
The wipes recorded for Map Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 9 days 19 hours ago.
Rules and settings
What settings and rules have been applied to Map Test Server?
The name of Map Test Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on Map Test Server?
The last sighting of Map Test Server was 9 days 9 hours ago; it is offline right now.
What position does Map Test Server hold in the server rankings?
For player hours in the last seven days, Map Test Server ranks #15,854, within the top 72% of ranked servers.
How to join
What's the process to join Map Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.159.123.192:28015.