SinglePlayer
Offline 87.165.209.68:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 215/ 300
- 400/ 475
- 248/ 250
- 154/ 225
- 171/ 250
- 204/ 275
Quick answers
Tags and listings
Where does SinglePlayer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SinglePlayer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on SinglePlayer?
SinglePlayer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find SinglePlayer?
SinglePlayer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 87.165.209.68:28015.
Is SinglePlayer up, and how often does it stay online?
The server SinglePlayer is not reachable at the moment; the last sighting was 24 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 23 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for SinglePlayer?
On Windows, SinglePlayer runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe info
When does SinglePlayer wipe?
SinglePlayer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 days 3 hours ago.
Settings and map
What settings are in place on SinglePlayer?
The name of SinglePlayer contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on SinglePlayer?
A procedural map, generated by the game, is in play on SinglePlayer.
Player stats
Is SinglePlayer busy?
SinglePlayer was last seen 24 days 8 hours ago and is offline as you read this.
Where does SinglePlayer sit in the rankings?
For player hours in the last seven days, SinglePlayer ranks #13,177, within the top 61% of ranked servers.
How to join
What's the process to join SinglePlayer?
To join, open Rust, hit F1, and enter client.connect 87.165.209.68:28015. Or click Launch Rust on this page to open the game through Steam and connect.