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Dive report

Server name on in-game server list

Offline 87.166.104.224:28015 checked 5d ago

Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server name on in-game server list appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server name on in-game server list are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Server name on in-game server list?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Server name on in-game server list puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Server name on in-game server list in?

There is no published region for Server name on in-game server list. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 87.166.104.224:28015.

What's the uptime like for Server name on in-game server list?

Right now Server name on in-game server list is offline, having last been seen 5 days 15 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. The first sighting by Rust Going Deep was on 12 October 2026.

What Rust version is Server name on in-game server list on?

The version on Server name on in-game server list is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Server name on in-game server list wipe?

Too few wipes are on record for Server name on in-game server list to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 15 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Server name on in-game server list running?

The name of Server name on in-game server list contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Server name on in-game server list?

Server name on in-game server list uses a game-generated procedural map.

Player count

How many players are on Server name on in-game server list?

The last sighting of Server name on in-game server list was 5 days 15 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does Server name on in-game server list sit in the rankings?

Over the last seven days, Server name on in-game server list is #15,848 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Server name on in-game server list?

To join, open Rust, hit F1, and enter client.connect 87.166.104.224:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.