Testserver
Offline 87.167.183.73:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:50 UTC15d ago | 2+1 queue | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 300
- 585/ 600
- 473/ 500
- 129/ 200
- 493/ 525
- 213/ 250
Quick answers
Tags and filters
Where does Testserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Testserver: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Testserver?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Testserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Testserver?
Testserver does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 87.167.183.73:28015.
What's the uptime like for Testserver?
Right now Testserver is offline, having last been seen 11 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for Testserver?
The version on Testserver is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Testserver wipe?
Testserver's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 17 hours is how long ago this world came into being.
What happens on wipe day at Testserver?
The average peak across recent wipes is 2 players. 31 hours after the latest wipe started, the crowd peaked, leaving 1 in the queue.
Rules and settings
What settings and rules have been applied to Testserver?
Its name does not state a gather rate for Testserver. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Testserver?
The map on Testserver is procedural, made by the game.
Population
How many players are on Testserver?
The last sighting of Testserver was 11 days ago; it is offline right now.
Where does Testserver sit in the rankings?
Over the last seven days, Testserver is #15,966 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Testserver?
To join, open Rust, hit F1, and enter client.connect 87.167.183.73:28015. Or click Launch Rust on this page to open the game through Steam and connect.