Skip to the content
Dive report

Rusty Duck test server

Online 87.192.103.104:28017 checked 8m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123402:0003:0004:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

05010015020002:0003:0004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 20:55 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rusty Duck test server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rusty Duck test server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Rusty Duck test server?

Rusty Duck test server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166165 (Build): This server runs build 166165; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does Rusty Duck test server perform?

The last 48 hours saw an average of 156 server fps, never dropping below 139. At its peak it carried 116,359 entities, including buildings and deployables. 2,910 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is Rusty Duck test server in?

Rusty Duck test server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 87.192.103.104:28017.

How reliable is Rusty Duck test server?

Rusty Duck test server is live as of this check. Its reported uptime shows a restart about 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.

What Rust version is Rusty Duck test server on?

On Linux, Rusty Duck test server runs Rust network protocol 2634 and build 166165. The protocol must match to join; Steam will update your game.

Wipe details

When does Rusty Duck test server wipe?

Rusty Duck test server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 21 days 11 hours ago.

What can you expect on wipe day at Rusty Duck test server?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 1 hours passed before the crowd peaked.

Rules and settings

What settings are in place on Rusty Duck test server?

No gather rate appears in the name of Rusty Duck test server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Rusty Duck test server?

The map on Rusty Duck test server is procedural and size 4,500, generated by the game with seed 1412267824. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on Rusty Duck test server?

Rusty Duck test server is holding 0 players on its 20 slots at the moment. The seven-day average for players here is 0.

Where does Rusty Duck test server sit in the rankings?

Over the last seven days, Rusty Duck test server is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Rusty Duck test server?

Open Rust and press F1, then type client.connect 87.192.103.104:28017. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166165,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166165
Build This server runs build 166165.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.