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Dive report

[EU] Survivor

Offline EU 87.212.65.214:28015 checked 17d ago

vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,709ranktop 70% · #2550 in EU
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [EU] Survivor appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EU] Survivor are: EU Rust servers, live, Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [EU] Survivor?

[EU] Survivor's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^k (Build server): Build and test your base designs; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): In the server browser it appears under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is [EU] Survivor in?

[EU] Survivor lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 87.212.65.214:28015.

Is [EU] Survivor up, and how often does it stay online?

The server [EU] Survivor is not reachable at the moment; the last sighting was 17 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [EU] Survivor?

Rust network protocol 2633 and build 163794 is what [EU] Survivor runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does [EU] Survivor follow for wipes?

[EU] Survivor's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 39 days 1 hours ago.

Map and rules

Which rules and settings is [EU] Survivor running?

No gather rate appears in the name of [EU] Survivor. 8 players is the group cap, the game's default. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

Which map is active on [EU] Survivor?

A procedural map, generated by the game, is in play on [EU] Survivor.

Player stats

What's the population like on [EU] Survivor?

The last sighting of [EU] Survivor was 17 days 2 hours ago; it is offline right now.

Where does [EU] Survivor sit in the rankings?

Over the last seven days, [EU] Survivor sits at #16,709 by player hours, among the top 70% of all ranked servers and #2,550 in Europe.

How to join

What's the process to join [EU] Survivor?

To join, open Rust, hit F1, and enter client.connect 87.212.65.214:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^v,^k,EU,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Gameplay

^k
Build server Build and test your base designs.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.