Pop_Rust_Classic
Online 87.224.251.94:39998 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW16d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 115/ 200
- 217/ 225
- 269/ 250
- 182/ 225
- 250/ 300
Quick answers
Tags and search
Where does Pop_Rust_Classic appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Pop_Rust_Classic: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Pop_Rust_Classic?
The server browser shows these tags for Pop_Rust_Classic: gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod). The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does Pop_Rust_Classic perform?
It averaged 40 server fps over the last 48 hours, with a low of 39. The entity count reached a high of 122,303, covering buildings, deployables and everything else. 6,410 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is Pop_Rust_Classic in?
There is no published region for Pop_Rust_Classic. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 87.224.251.94:39998.
What's the uptime like for Pop_Rust_Classic?
Pop_Rust_Classic is live as of this check. Its reported uptime shows a restart about 15 days 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Pop_Rust_Classic?
The version on Pop_Rust_Classic is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Pop_Rust_Classic wipe?
One wipe a month is all Pop_Rust_Classic does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 15 hours. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at Pop_Rust_Classic?
The average peak across recent wipes is 7 players. 23 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings are in place on Pop_Rust_Classic?
The name of Pop_Rust_Classic contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. You will find Oxide plugins installed. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
Which map is active on Pop_Rust_Classic?
A game-generated procedural map of size 4,500 with seed 1189436084 is in play on Pop_Rust_Classic. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is Pop_Rust_Classic busy?
Pop_Rust_Classic is holding 3 players on its 200 slots at the moment. The seven-day average is 1 players, with a peak of 7. At 12:00 UTC in the last 48 hours, the average reached its highest: 6 players.
Where does Pop_Rust_Classic sit in the rankings?
Over the last seven days, Pop_Rust_Classic is #3,066 by player hours, among the top 14% of all ranked servers.
How to join
What's the process to join Pop_Rust_Classic?
To join, open Rust, hit F1, and enter client.connect 87.224.251.94:39998. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://t.me/rust_pve.
