TEST
Offline 87.248.238.127:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 22:35 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 472/ 475
- 593/ 600
- 254/ 375
- 762/ 800
- 80/ 200
- 394/ 375
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find TEST?
TEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 87.248.238.127:28015.
What's the uptime like for TEST?
TEST is down at the moment; it was last up 15 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for TEST?
The version on TEST is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 hours ago.
Rules and settings
Which rules and settings is TEST running?
Its name does not state a gather rate for TEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on TEST?
The map on TEST is procedural, made by the game.
Player stats
How many players are on TEST?
The last sighting of TEST was 15 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
Where does TEST sit in the rankings?
Over the last seven days, TEST is #15,800 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 87.248.238.127:28015. Or click Launch Rust on this page to open the game through Steam and connect.