Test
Offline 87.252.227.115:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 265/ 300
- 439/ 475
- 237/ 250
- 189/ 225
- 211/ 250
- 230/ 275
Quick answers
Tags and listings
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Test?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs167938 (Build): The build number is 167938; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Test in?
Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 87.252.227.115:28015.
Is Test up, and how often does it stay online?
The server Test is not reachable at the moment; the last sighting was 3 days 9 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is Test on?
Rust network protocol 2635 and build 167938 is what Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Test wipe?
The wipes recorded for Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 3 days 11 hours.
Settings and map
What settings are in place on Test?
The name of Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Test?
The map on Test is procedural, made by the game.
Population
Is Test busy?
The last sighting of Test was 3 days 9 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
Where does Test sit in the rankings?
For player hours in the last seven days, Test ranks #13,329, within the top 60% of ranked servers.
How to join
What's the process to join Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.252.227.115:28015.