A Rust Server
Offline 87.76.177.252:27015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 217/ 225
- 524/ 525
- 595/ 650
- 173/ 200
- 251/ 250
- 136/ 200
Quick answers
Tags and search
Where does A Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Rust Server?
A Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find A Rust Server?
No region comes from A Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 87.76.177.252:27015.
How reliable is A Rust Server?
The server A Rust Server is not reachable at the moment; the last sighting was 3 days 20 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 14 October 2026.
What Rust version is A Rust Server on?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does A Rust Server follow for wipes?
The wipes recorded for A Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 21 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to A Rust Server?
Its name does not state a gather rate for A Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on A Rust Server?
A procedural map, generated by the game, is in play on A Rust Server.
Player stats
Is A Rust Server busy?
Right now A Rust Server is offline, with its last appearance 3 days 20 hours ago. Over the past week it has drawn 0 players on average.
What's A Rust Server's rank among Rust servers?
Over the last seven days, A Rust Server is #15,860 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join A Rust Server?
To join, open Rust, hit F1, and enter client.connect 87.76.177.252:27015. Or click Launch Rust on this page to open the game through Steam and connect.