My Test Server
Offline 87.97.3.158:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 281/ 350
- 460/ 550
- 226/ 225
- 202/ 300
- 221/ 300
- 263/ 350
Quick answers
Tags and filters
Where does My Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on My Test Server?
My Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): It's on build 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find My Test Server?
My Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 87.97.3.158:28015.
What's the uptime like for My Test Server?
My Test Server is down at the moment; it was last up 30 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for My Test Server?
Rust network protocol 2633 and build 163493 is what My Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does My Test Server wipe?
Too few wipes are on record for My Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 37 days 5 hours ago.
Settings and map
Which rules and settings is My Test Server running?
No gather rate appears in the name of My Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on My Test Server?
A procedural map, generated by the game, is in play on My Test Server.
Population
How many players are on My Test Server?
Right now My Test Server is offline, with its last appearance 30 days 12 hours ago.
What position does My Test Server hold in the server rankings?
For player hours in the last seven days, My Test Server ranks #13,308, within the top – of ranked servers.
Join info
What's the process to join My Test Server?
To join, open Rust, hit F1, and enter client.connect 87.97.3.158:28015. Or click Launch Rust on this page to open the game through Steam and connect.