ServerName
Offline 88.134.57.82:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 300
- 589/ 600
- 474/ 500
- 136/ 200
- 479/ 525
- 215/ 250
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find ServerName?
ServerName does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 88.134.57.82:28015.
Is ServerName up, and how often does it stay online?
ServerName is down at the moment; it was last up 24 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
Rust network protocol 2633 and build 165217 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 24 days 10 hours.
Rules and settings
What settings are in place on ServerName?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player stats
How many players are on ServerName?
The last sighting of ServerName was 24 days 9 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #13,234 by player hours, among the top 61% of all ranked servers.
Join info
How do you get into ServerName?
Open Rust and press F1, then type client.connect 88.134.57.82:28015. Alternatively, click Launch Rust on this page to join via Steam.