Test Server
Offline 88.135.134.67:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server?
Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Test Server in?
Test Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 88.135.134.67:28015.
Is Test Server up, and how often does it stay online?
The server Test Server is not reachable at the moment; the last sighting was 19 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 28 September 2026.
What is the Rust version for Test Server?
On Windows, Test Server runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Test Server follow for wipes?
The wipes recorded for Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 20 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Test Server?
No gather rate appears in the name of Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Test Server?
A procedural map, generated by the game, is in play on Test Server.
Population
How many players are on Test Server?
Right now Test Server is offline, with its last appearance 19 days 14 hours ago.
What's Test Server's rank among Rust servers?
For player hours in the last seven days, Test Server ranks #14,558, within the top 61% of ranked servers.
Getting in
What's the way to join Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.135.134.67:28015.