MyLocalServer
Offline 88.135.255.243:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 200
- 312/ 350
- 249/ 275
- 124/ 200
- 131/ 200
- 152/ 250
Quick answers
Tags and listings
Where does MyLocalServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MyLocalServer are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MyLocalServer?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list MyLocalServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is MyLocalServer in?
MyLocalServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 88.135.255.243:28015.
How reliable is MyLocalServer?
MyLocalServer is down at the moment; it was last up 19 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for MyLocalServer?
Rust network protocol 2633 and build 165217 is what MyLocalServer runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does MyLocalServer follow for wipes?
MyLocalServer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 20 days 10 hours ago.
Settings and map
Which rules and settings is MyLocalServer running?
The name of MyLocalServer contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on MyLocalServer?
MyLocalServer uses a game-generated procedural map.
Player count
What's the population like on MyLocalServer?
MyLocalServer was last seen 19 days 12 hours ago and is offline as you read this.
What's MyLocalServer's rank among Rust servers?
Over the last seven days, MyLocalServer is #14,543 by player hours, among the top 61% of all ranked servers.
Join info
What's the process to join MyLocalServer?
To join, open Rust, hit F1, and enter client.connect 88.135.255.243:28015. Or click Launch Rust on this page to open the game through Steam and connect.